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#ifndef QT3DINPUT_QAXISACTIONHANDLER_H
#define QT3DINPUT_QAXISACTIONHANDLER_H

#include <Qt3DInput/qt3dinput_global.h>
#include <Qt3DCore/qcomponent.h>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {

class QAxisActionHandlerPrivate;
class QLogicalDevice;

class QT3DINPUTSHARED_EXPORT QAxisActionHandler : public Qt3DCore::QComponent
{
    Q_OBJECT
    Q_PROPERTY(Qt3DInput::QLogicalDevice* logicalDevice READ logicalDevice WRITE setLogicalDevice NOTIFY logicalDeviceChanged)

public:
    explicit QAxisActionHandler(Qt3DCore::QNode *parent = Q_NULLPTR);
    ~QAxisActionHandler();

    Qt3DInput::QLogicalDevice *logicalDevice() const;

public Q_SLOTS:
    void setLogicalDevice(Qt3DInput::QLogicalDevice *logicalDevice);

Q_SIGNALS:
    void logicalDeviceChanged(Qt3DInput::QLogicalDevice *logicalDevice);

    void actionStarted(QString name);
    void actionFinished(QString name);
    void axisValueChanged(QString name, float axisValue);

protected:
    Q_DECLARE_PRIVATE(QAxisActionHandler)
    QAxisActionHandler(QAxisActionHandlerPrivate &dd, Qt3DCore::QNode *parent = Q_NULLPTR);
    void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;

private:
    QT3D_CLONEABLE(QAxisActionHandler)
};

} // namespace Qt3DInput

QT_END_NAMESPACE

#endif // QT3DINPUT_QAXISACTIONHANDLER_H
