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 "cells": [
  {
   "cell_type": "markdown",
   "metadata": {},
   "source": [
    "<div class=\"contentcontainer med left\" style=\"margin-left: -50px;\">\n",
    "<dl class=\"dl-horizontal\">\n",
    "  <dt>Title</dt> <dd> Scatter3D Element</dd>\n",
    "  <dt>Dependencies</dt> <dd>Matplotlib</dd>\n",
    "  <dt>Backends</dt> <dd><a href='../matplotlib/Image.ipynb'>Matplotlib</a></dd>\n",
    "\n",
    "</dl>\n",
    "</div>"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "metadata": {},
   "outputs": [],
   "source": [
    "import numpy as np\n",
    "import holoviews as hv\n",
    "hv.extension('matplotlib')"
   ]
  },
  {
   "cell_type": "markdown",
   "metadata": {},
   "source": [
    "``Scatter3D`` represents three-dimensional coordinates which may be colormapped or scaled in size according to a value. They are therefore very similar to [``Points``](Points.ipynb) and [``Scatter``](Scatter.ipynb) types but have one additional coordinate dimension. Like other 3D elements the camera angle can be controlled using ``azimuth``, ``elevation`` and ``distance`` plot options:"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "metadata": {},
   "outputs": [],
   "source": [
    "%%opts Scatter3D [azimuth=40 elevation=20 color_index=2] (s=50 cmap='fire')\n",
    "y,x = np.mgrid[-5:5, -5:5] * 0.1\n",
    "heights = np.sin(x**2+y**2)\n",
    "hv.Scatter3D(zip(x.flat,y.flat,heights.flat))"
   ]
  },
  {
   "cell_type": "markdown",
   "metadata": {},
   "source": [
    "Just like all regular 2D elements, ``Scatter3D`` types can be overlaid and will follow the default color cycle: \n"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "metadata": {},
   "outputs": [],
   "source": [
    "%%opts Scatter3D [size_index='Size' scaling_factor=5] (marker='^')\n",
    "hv.Scatter3D(np.random.randn(100,4), vdims='Size') * hv.Scatter3D(np.random.randn(100,4)+2, vdims='Size')"
   ]
  },
  {
   "cell_type": "markdown",
   "metadata": {},
   "source": [
    "For full documentation and the available style and plot options, use ``hv.help(hv.Scatter3D).``"
   ]
  }
 ],
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