import type { Float32Buffer, NormalizedUint8Buffer, Uint8Buffer } from "./buffer";
import type { AttributeConfig, BoundingBox, Framebuffer2D, Texture2D, Vec2, Vec4 } from "regl";
import type { MarkerType } from "../../../core/enums";
export type GLMarkerType = MarkerType | "hex_tile" | "rect" | "round_rect" | "ellipse" | "annulus" | "wedge" | "annular_wedge";
export type AccumulateProps = {
    scissor: BoundingBox;
    viewport: BoundingBox;
    framebuffer_tex: Texture2D;
};
type CommonProps = {
    scissor: BoundingBox;
    viewport: BoundingBox;
    canvas_size: Vec2;
    pixel_ratio: number;
};
type CommonLineProps = CommonProps & {
    antialias: number;
};
export type LineProps = {
    linewidth: Float32Buffer;
    line_color: NormalizedUint8Buffer;
    line_cap: Uint8Buffer;
    line_join: Uint8Buffer;
};
export type FillProps = {
    fill_color: NormalizedUint8Buffer;
};
type DashProps = {
    length_so_far: Float32Buffer;
    dash_tex: Texture2D;
    dash_tex_info: Float32Buffer;
    dash_scale: Float32Buffer;
    dash_offset: Float32Buffer;
};
export type HatchProps = {
    hatch_pattern: Uint8Buffer;
    hatch_scale: Float32Buffer;
    hatch_weight: Float32Buffer;
    hatch_color: NormalizedUint8Buffer;
};
export type LineGlyphProps = CommonLineProps & LineProps & {
    miter_limit: number;
    points: Float32Buffer;
    show: Uint8Buffer;
    nsegments: number;
    framebuffer: Framebuffer2D | null;
    point_offset: number;
    line_offset: number;
};
export type LineDashGlyphProps = LineGlyphProps & DashProps;
export type MarkerGlyphProps = CommonLineProps & LineProps & FillProps & {
    center: Float32Buffer;
    nmarkers: number;
    width: Float32Buffer;
    height: Float32Buffer;
    angle: Float32Buffer;
    aux: Float32Buffer;
    border_radius: Vec4;
    size_hint: number;
    show: Uint8Buffer;
};
export type MarkerHatchGlyphProps = MarkerGlyphProps & HatchProps;
export type ImageProps = CommonProps & {
    bounds: Float32Buffer;
    tex: Texture2D;
    global_alpha: number;
};
export type AccumulateUniforms = {
    u_framebuffer_tex: Texture2D;
};
export type CommonUniforms = {
    u_canvas_size: Vec2;
    u_pixel_ratio: number;
};
export type CommonLineUniforms = CommonUniforms & {
    u_antialias: number;
};
export type DashUniforms = {
    u_dash_tex: Texture2D;
};
export type LineGlyphUniforms = CommonLineUniforms & {
    u_miter_limit: number;
};
export type LineDashGlyphUniforms = LineGlyphUniforms & DashUniforms;
export type MarkerGlyphUniforms = CommonLineUniforms & {
    u_border_radius: Vec4;
    u_size_hint: number;
};
export type ImageUniforms = CommonUniforms & {
    u_tex: Texture2D;
    u_global_alpha: number;
};
export type AccumulateAttributes = {
    a_position: AttributeConfig;
};
type LineAttributes = {
    a_linewidth: AttributeConfig;
    a_line_color: AttributeConfig;
    a_line_cap: AttributeConfig;
    a_line_join: AttributeConfig;
};
type FillAttributes = {
    a_fill_color: AttributeConfig;
};
export type HatchAttributes = {
    a_hatch_pattern: AttributeConfig;
    a_hatch_scale: AttributeConfig;
    a_hatch_weight: AttributeConfig;
    a_hatch_color: AttributeConfig;
};
export type LineGlyphAttributes = LineAttributes & {
    a_position: AttributeConfig;
    a_point_prev: AttributeConfig;
    a_point_start: AttributeConfig;
    a_point_end: AttributeConfig;
    a_point_next: AttributeConfig;
    a_show_prev: AttributeConfig;
    a_show_curr: AttributeConfig;
    a_show_next: AttributeConfig;
};
export type LineDashGlyphAttributes = LineGlyphAttributes & {
    a_dash_tex_info: AttributeConfig;
    a_dash_scale: AttributeConfig;
    a_dash_offset: AttributeConfig;
    a_length_so_far: AttributeConfig;
};
export type MarkerGlyphAttributes = LineAttributes & FillAttributes & {
    a_center: AttributeConfig;
    a_show: AttributeConfig;
    a_position: AttributeConfig;
    a_width: AttributeConfig;
    a_height: AttributeConfig;
    a_angle: AttributeConfig;
    a_aux: AttributeConfig;
};
export type MarkerHatchGlyphAttributes = MarkerGlyphAttributes & HatchAttributes;
export type ImageAttributes = {
    a_position: AttributeConfig;
    a_bounds: AttributeConfig;
};
export {};
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