axes3d {rgl} | R Documentation

## Draw boxes, axes and other text outside the data

### Description

These functions draw axes, boxes and text outside the range of the data. `axes3d`, `box3d` and `title3d` are the higher level functions; normally the others need not be called directly by users.

### Usage

    axes3d(edges = "bbox", labels = TRUE, tick = TRUE, nticks = 5,
    	box = FALSE, expand = 1.03, ...)
    box3d(...)
    title3d(main = NULL, sub = NULL, xlab = NULL, ylab = NULL,
    	zlab = NULL, line = NA, ...)
    axis3d(edge, at = NULL, labels = TRUE, tick = TRUE, line = 0,
    	pos = NULL, nticks = 5, ...)
    mtext3d(text, edge, line = 0, at = NULL, pos = NA, ...)

### Arguments

`edges` | a code to describe which edge(s) of the box to use; see Details below
`labels` | whether to label the axes, or (for `axis3d`) the labels to use
`tick` | whether to use tick marks
`nticks` | suggested number of ticks
`box` | draw the full box if `"bbox"` axes are used
`expand` | how much to expand the box around the data
`main` | the main title for the plot
`sub` | the subtitle for the plot
`xlab, ylab, zlab` | the axis labels for the plot
`line` | the “line” of the plot margin to draw the label on
`edge, pos` | the position at which to draw the axis or text
`text` | the text to draw
`at` | the value of a coordinate at which to draw the axis
`...` | additional parameters which are passed to `bbox3d` or `material3d`

### Details

The rectangular prism holding the 3D plot has 12 edges. They are identified using 3 character strings. The first character (‘x’, ‘y’, or ‘z’) selects the direction of the axis. The next two characters are each ‘-’ or ‘+’, selecting the lower or upper end of one of the other coordinates. If only one or two characters are given, the remaining characters default to ‘-’. For example `edge = 'x+'` draws an x-axis at the high level of y and the low level of z.

By default, `axes3d` uses the `bbox3d` function to draw the axes. The labels will move so that they do not obscure the data. Alternatively, a vector of arguments as described above may be used, in which case fixed axes are drawn using `axis3d`.

If `pos` is a numeric vector of length 3, `edge` determines the direction of the axis and the tick marks, and the values of the other two coordinates in `pos` determine the position. See the examples.

### Value

These functions are called for their side effects. They return the object IDs of objects added to the scene.

### Author(s)

Duncan Murdoch

### See Also

Classic graphics functions `axis`, `box`, `title`, `mtext`, and rgl function `bbox3d`.

### Examples

      open3d()
      points3d(rnorm(10), rnorm(10), rnorm(10))

      # First add standard axes
      axes3d()

      # and one in the middle (the NA will be ignored, a number would
      # do as well)
      axis3d('x', pos = c(NA, 0, 0))

      # add titles
      title3d('main', 'sub', 'xlab', 'ylab', 'zlab')

      rgl.bringtotop()

      open3d()
      points3d(rnorm(10), rnorm(10), rnorm(10))

      # Use fixed axes

      axes3d(c('x', 'y', 'z'))

      # Put 4 x-axes on the plot
      axes3d(c('x--', 'x-+', 'x+-', 'x++'))

      axis3d('x', pos = c(NA, 0, 0))
      title3d('main', 'sub', 'xlab', 'ylab', 'zlab')

[Package rgl version 0.95.1441 Index]